About Me
Key Skills
Career Path
CG artist (lead) - Aptitude X
2013 > 2013 - Montréal (ca) -Production (50%): Concept art and design, 2D/3D game assets, Integration in Unity, UI, Logos, Marketing tools... -Management (30%): Style research, Team coordination, Time/Effort estimates, Production methods -Other (20%): Game concepts, Game design, Marketing support, QA CG artist, Art teacher - Freelance
2009 > 2010 - Bordeaux/Toulouse (fr) -Art teaching - ESAA school (50%): Establishing programs over 3 years, Comic design and Storyboarding classes, Traditional and CG techniques training, Students rating and follow up -Concept art (30%): Character, Environment and Assets design for TV animated series projects "Happiness" and "NetQuest" for studio La Ménagerie -2D animation (20%): Character designs and Flash animations on "Les métiers de l'Espace" with Idéokilo for the CNES Previous experiences - Miscellaneous
Anytime - Anywhere -Positions: DTP operator, Web editor, DTP teacher substitute -Internships: DTP/Marketing and Webdesign -Other: Character designs (indie projects), Matte paintings and voice acting (short film), Various awards in art/comics contests (Gnomon workshops, Angoulême International Comic-books Festival, Devian Art...) |
Art Director - Talented Frogs
2010 > 2012 - Montréal (ca) -Production (50%): Concept art and design, 2D game assets, UI, Logos, Marketing tools... -Management (40%): Style research, Team coordination, Plannings, Time/Effort estimates, Production methods and supervision -Other (10%): Game concepts, Marketing, HR support, Team training 3D artist - Arc Center
2006 > 2008 - Toulouse (fr) -Production (90%): 3D modeling, Texturing and Rendering of architectural projects and real estate -Other (10%): 3D art, Marketing tools, Software demonstration and training, Interaction and presentations with clients Scholarship
Up to 2002 > December 2008 - Bordeaux (fr) -Qualified CG/Multimedia: EDAAG school (now ESAA) - Grade A pass -A level: Camille Jullian High school - Plastic arts effective |